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Projects

RaycasterX -
http://www.codeplex.com/raycasterx

RaycasterX is an open source, MIT-licensed project geared towards the creation of a full raycasting engine for XNA. Currently RaycasterX is built against the XNA Game Studio 3.0 CTP.

ZuneBlade -
http://www.codeplex.com/zuneBlade

I am a developer on the ZuneBlade project. ZuneBlade is an open source attempt to create a UI system similar to the Blade on the Xbox 360. I am primarily involved with making sure the API is easy to use and meeting .NET standards while the core functionality of the library is written by the lead developer.

XNA Wiki -
http://www.xnawiki.com

I am the owner and administrator of XNAWiki.com. I started the wiki after I saw a need from the community to have a central place where people can share code, tutorials, and tricks to help with game development using XNA Game Studio.

Nick’s CCGame Remover -
http://nick.gravelyn.com/downloads/NicksCCGameRemover.zip

XNA Game Studio lets users package up their game to share with other creators using the .ccgame compressed package. Unfortunately these get uncompressed into a hidden folder without adding an entry to Add/Remove Programs making their removal a pain. This little tool lists information on all .ccgames you’ve installed and let’s you delete them with one press.

Tile Engine Tutorial Series -
http://nick.gravelyn.com/tile-engine-series/

As a personal project, I’ve begun a large series on building a tile engine, a game using that engine, and editors to use while creating the game. For the series I’m using the approach that it’s better to stumble while recording a few times than spend multiple days practicing. As a result I’ve been able to produce a large amount of video in a short time. Each video is shot as a screen capture with audio using Hyperionic’s HyperCam software.

EasyZip -
http://www.codeplex.com/easyzip

EasyZip is the next generation of XnaZipLib. Now fully integrated with XNA Game Studio 2.0, EasyZip also adds a WinForms Project Utility for quickly upgrading your projects to EasyZip and even upgrading current EasyZip projects to the latest version. EasyZip uses an MSI to install and comes with a rich HTML user guide.

EasyConfig -
http://www.codeplex.com/easyconfig

EasyConfig is a simple configuration file reader for any .NET application. The reader parses any file that follows the simple syntax (similar to INI files) and arranges it in a dictionary driven hierarchical fashion. The library allows for creating new configuration files, saving and loading to and from files, and changing values in code which can later be saved back to file.

XnaZipLib -
http://www.codeplex.com/xnaziplib (Retired)

This was my XNA content management library. Using a custom MSBuild task I was able to take all the XNA Content Pipeline output and place it into a ZIP file which added compression to the large file sizes. XnaZipLib has since been replaced with EasyZip (see above).